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  • This is still an early version. It will be the first time we test the game with lots of players.
  • Don’t be alarmed if something bad happens (client crashes or disconnects for no reason, unable to play for some reason). This is normal. It’s what Beta’s are for! Your testing will help us spot these bugs and fix them.
  • If you encounter any problems or want to share your first impressions, feel free to create one or more reports to help us improve the game.
  • The game is not complete yet. More content will be added with each new release.

What features are in the Beta?

  • Simple matchmaking system for players
  • Match draft (the step before the match where you can customize your game)
  • All rings/research/army ships are implanted
  • All planet activatables are implanted
  • 6 skills are implanted ( 12 more to come at a minimum )
  • 2 motherships are implanted: Excalibur ( 4 more to come at a minimum )
  • Friend list & Chat

What is missing? (You do not need to report these issues)

  • Link between player’s account and the blockchain: You will not see any of your items during the Beta
  • More Game content: Event Cards, Motherships, Skills
  • Account customization: Avatar, Title, etc…
  • Ranked games
  • Game balance (We balanced already, but the balance need more work)
  • Some juice and eye candy

The game is not user friendly yet. We’ve implanted some basic tooltips and other informations, but we need to work on this some more. We know it and it will be improved in the next versions. Once again this is an early version for test only, we still have a lot of work to do 🙂

Account creation & Launcher config

  • Register your email as a backer or you will not be able to play!
  • Download the launcher from
  • Launch BtvLauncher

Some Windows version (and probably other systems) can warn you about the launcher. It’s because the launcher is writing files (to install & patch the game) on the disk. Just ignore the warning and keep going. The launcher will install, update, and launch the game. You should always use it. If you have some trouble with it, we will release the current game version without launcher too.


The game will start after the launcher is done patching. I recommend you take a look at the settings Gear.png (or F10 in game) to see if everything is okay.

  • Configure the game for your keyboard. We preconfigured it for the QWERTY keyboard configuration.

For AZERTY and other keyboard configurations, I recommend you map the “Skill” controls like this:

Options commands.png

You want your “Skill” keys to be in a line on your keyboard…

  • Choose your server!

We currently have  two servers available:  Europe (Ireland) & USA (West Coast). Choose the closest for you. You will find the server list at the top right of the login screen.


  • Click “Sign Up For Free” to create your account. (You must have registered your backer’s email.)

Note: the account will be created on the server you choose. If you change your server later on, you will have to create another account.

Create an account.png

  • Fill the registration form. Be aware that there is no Blockchain related content here. DO NOT use your wallet password as your password here. This account is your game account and it will be stored in our database.
  • Follow the steps shown. An email with a unique code will be sent to the email address used to sign up. Just copy and paste it in the “Email Verification” window.

Email verification.png

When you’re finished, your account will have been created and you can log in.

Use the Lobby

The lobby will be where you can manage your game account, view your collection, chat with your friends, and find games. For now, however, you can only use the lobby to queue for a “Normal Game” (Unranked) and to play “AI Matches”. More functionality will be added as development continues.

Lobby-Look for a game.png

Click on “Normal Game” to find another player to play against. As the game is still in the Beta stages , we will have relatively few players and it may take a while to find a game. If you have to stay in a queue for too long (5 minutes or so), let us know.

Lobby-opponent search.png

Once the matchmaking finds you an opponent, you will be redirected to the game server and the “draft” will begin.

Understanding The Game

Understand the map.png

You start next to your Mother-Planet called Mother Something. Defeating the Mother-Planet of your enemy is the ultimate goal of each game. Between the two Mother-Planets, we find the “lane”.

On the lane there are War Towers on each side. During the game you will “push the lane”, which means taking down enemy fighters and war towers, so your army can get closer and closer to the enemy’s Mother-Planet until you reach their door step…

You have several other objectives on the map like :

  • Neutral camps
  • Planets
  • Asteroid Field
  • Events (later on)

The difficulty of Beyond The Void is to make the right decision at the right time: Should you conquer a new Planet? Push the lane? Harass the Enemy’s Harvesters? Take over a camp? You decide, you are the Captain!

Some simple advice during your matches:

  • Try to spend all of your cubes. If you don’t, you’re probably doing something wrong.
  • Always be active with your Mothership. Staying still for too long is a sure fire way to get killed.
  • Alternate your objectives: Push the lane to the tower, then take a camp, then harass, then conquer, etc…

“G Dee” helped us test the game before the closed beta. You can watch his video on his YouTube channel here: Beyond The Void – Beta Video Guide.

The Draft

The draft is the place where you can customise your Mothership before the game. You can choose which Mothership to fly before the draft, in the lobby

You have a limited time on each screen to pick what you want. If you don’t, the first skill/event cards available will be picked automatically for you.

Pick 3 Skills

Each player will choose 3 skills: One from the Movement category, one from the Offensive category and one from the Utility category. You can’t pick the same skills as your opponent. So, if the other player has already picked “Supercruise”, you can’t pick it, you have to pick another one.

Along the way more skills will be added the game.


Pick your event cards

Event cards shape the map and bend the rules. However, they are not fully implemented yet. This will be improved in the next version.

Right now, the idea is to pick one or more cards for a total of 2 energy . You can check the energy available at the center bottom of the window. It should be 0. When you’ve spent exactly 2 energy on event cards, you can click ready.


In-game interface

Let’s take a look the interface…

Game interface.png

  • Planet Panel: Here, you will see all the planets you own, their statuses, and the buttons to build rings (former satellites).
  • Match Infos: Basic information about the current matches: The name and title of each player, the player’s avatar, and the current duration of the match.
  • Cubes (resources): This are the resources you gain and use in game to do things like build & upgrade rings, use your skills and research upgrades.
  • Game options (F10): Some basic options, like the sound volume, the speed of the camera scroll, or the “surrender” button.
  • Local Minimap: Minimap based on your camera’s current  position. If you are lost, take a look at this to see what is close to you.
  • System Minimap: The Minimap of the entire solar system. To make this Minimap larger, hover your mouse over it so you can see what’s going on. You also can give travel orders using this map.
  • Warp Status Bar: The status of the Warp Engine. See the travel section for more information.
  • Skills panel: Here, you can see the skills you picked up during the draft, the ultimate skill of your mothership, the passive skill of your mothership, and the “conquer” skill. Each skill has a tooltip that provides basic information.

However, in this version, you can’t use a skill by clicking the icon. To use a skill, use the the corresponding hotkey: Q, W, E, R, C (Those are the default settings. You can configure them in the settings window)

Shield/Hull bars: This represents the “life” of your Mothership. The shield recharges itself when out of battle, the hull doesn’t. Despite this, you can repair your hull by standing next to your Mother-Planet. If the hull strength reaches zero, your Mothership will be destroyed and you will have to wait between 10 and 20 seconds to get a new one. You can also use 300 cubes to respawn instantly.

Move the Camera

To pan the camera, you can move your mouse to the edges of the screen/window or hold Middle Mouse and drag.

If the camera pan is too fast or too slow, you can configure it in the “Game Options” (F10) menu.

To zoom the camera, use your Mouse Wheel. To Zoom In, scroll the Mouse Wheel forwards. To Zoom Out, scroll the Mouse Wheel backwards.

To rotate and look around, hold the Left Alt key and the Left Mouse button. The camera will return to it’s original angle when you release.

Finally, you can use the Space Bar to center the view on the Mothership. You can just hold the Space Bar to lock the Camera view to your Mothership if you prefer this way.

Moving your Mothership

To move the Mothership, Right-Click anywhere in space. Your Mothership will move there. Be aware that some conditions or skills can affect your Mothership’s speed or even “Root” (prevent you from moving) you for a while. The “travel” section of this guide will show you how to move long distances.

Reading the Minimaps & Tactical Map

The Local Map (shown at the top right of the screen) and the Minimap (shown at the bottom right of the screen) provide information about the entities around you.

Local map.png

The Local Map  displays what is around your current camera view at a medium range.


The Minimap displays the entire solar system.

Note that the Minimap is bigger when your mouse is hovering over it. You can move the Camera [Left Click] and give a move order to your Mothership [Right Click] by clicking on the Minimap.

Map icons.png

Each icon represents a different entity. You have more icons in game, but the most important ones are on the list on the left.

The colour of the icon is represented by it’s team.

Red = Hostile (Other Player)

Blue = Ally

Yellow = Neutral/Hostile (Computer)

White = Neutral

Travelling long distances: The Warp Drive

Since the map is pretty big, traveling across the map at regular speed takes forever. To help with that, we’ve implemented a Warp Drive system.


If you try to move really far from your current position (the mouse cursor will be yellow instead of blue), your Mothership will try to activate its warp drive.

Any damage during the loading will delay the start of the Warp Drive (or prevent you from warping). Some units/structures along your path can break the warp, so be aware of your trajectory.

During the warp, you can’t change your destination. You will have to wait until the warp ends to control your Mothership again.

The Warp Status bar will provide information about the current status of the Warp Drive.

Warpdrive bar.gif

One resource: The cube

At the top right you may notice a number and a blue cube:


This is the the resource in game to build ships, do research and use your skills. We call it: “The Cube”.

Ring Construction

You may notice this panel on the left side of your screen:

Planet panel.png

This is your Planet’s panel. It show you the current health (shield & hull) of the Planet. It also allows you to build “Rings” for your Planet. Rings are former satellites. They allow you to have more ships, construct towers, do research, etc. If you played any RTS games before, these are the equivalent to your buildings.

To build a ring, just click on the icon of the corresponding ring. Each ring will cost you 100 cubes and takes 25 seconds to build. Upgrading a ring costs you 300 cubes and takes 40 seconds. We call this upgrade “Tier 2” or “T2”.

Economic ring.png

Economic Ring

The Economic Ring produces 4 Harvesters for the closest asteroid field. Harvesters increase your cube income. Tier 2 allows you to produce up to 8 Harvesters.


Military ring.png

Military Ring

The Military Ring produces a Sniper for the lane every 30 seconds. Tier 2 allows you to produce Destroyers & Bombers for the lane.

Engineering ring.png

Engineering Ring

The Engineering Ring is a bit more complex than the others. At Tier 1, you can construct up to two Defense Towers on a spot:

Defense tower option.png

The spot for Defense Towers are as follows:

War tower(lane)

Wreck of War Tower

Asteroid fields.

Remember that you can build 2 defense towers maximum per Engineering Ring. So if you have 3 Engineering Rings, you should be able to build up to 6 Defense Towers total.

The Tier 2 upgrade of the Engineering Ring unlocks the ability to research upgrades. You will see a new icon at the bottom right of your skill bar when you hit Tier 2.

Build defense tower.png

This opens the Research Window. The blue bar display the status of your current research.

Research panel.png

Each research costs you 300 cubes and takes 3 minutes to be completed. When you start new research, you will see the little bar at the right of the research button slowly increases until the research is completed.

Engineering search progression bar.png

In the upgrade research panel, you will also notice the upgrade you selected is slowly filled with blue:

Shield upgrade.png

Each Tier 2 Engineering Ring increases the research speed by 100% ! So if you want to unlock upgrades quicker, you know what to do now…

Planet Ability

You can build up to two rings on each planet. Each combination of rings on one planet gives you a special ability.

Satellite combo.png

A Planet Ability costs you 120 cubes. You can activate it by clicking the button at the bottom right of your planet panel or by using the hotkey (here F1).

Conquer a Planet

Conquering a Planet is pretty simple. When you stand next to a Neutral Planet (white bar), you will see a hint to tell you you can conquer the planet. Just press “C” (or the hotkey you assigned to “Skill Conquer”). Conquering a planet costs you 150 cubes. Be aware that being damaged can interrupt the process and the conquer will be cancelled.

Conquer a planet.png

How to fight

By default, your Mothership will attack every hostile in your immediate vicinity. You can select a specific target by right clicking on it. You CAN attack hostile planet (red & yellow) with your Mothership (just right click on it).

You can use your Skills too. Skills can have a Cost (in cubes) and a Cooldown (in seconds). To use a Skill, just press the corresponding hotkey.

Mothership skills.png

You can change the hotkeys in the settings (F10).

The Swarm

Each ring produce one swarm units:

Economic: produces Mercenary

Military: produces Berserk

Engineering: produces Guardian

If a swarm unit dies, it will respawn after 30 seconds. When you get your first swarm unit, a new panel should appear at the bottom of the screen.

Swarm units.png

This number is the number of swarm units you currently have. If it’s blue, you have every swarm unit you can (here I have 3 rings, so 3 swarm units). In orange, it means there are some units that are dead/not spawned yet. The green bar represents the total health of the swarm. (Note: for some reason, it doesn’t work in version 0.1.1, we will fix it later on 🙂 )

The 3 icons (from left to right):

View Swarm (G): Center the camera on your swarm when it is on strike mode.

Strike Mode (D): Gives your swarm a target location to attack/defend.

Guard Mode (F): Orders your swarm to follow you and assist you in combat (default mode).

The currently active mode is displayed in colour, others are displayed in grayscale (but can still be activated). To use Strike Mode just press the corresponding hotkey or use the button and choose your target location…

Strike mode.png

(Note: There is a bug with the Guard Order. Sometimes the Swarm simply doesn’t want to warp to your Mothership. In this case, just order a strike next to your position, then go to guard mode once they have warped).

Basic strategy (simple build order to start)

There are many strategies to start the game. I will give you a simple and effective one. It will show you different aspects of the game (build, conquer, fight) and give you pretty strong early game lane.

Choose whatever you want during the draft.

  • Construct an Economic ring on your Mother-Planet.
  • Fly to the closer neutral planet and conquer it.
  • Once conquered, build an Economic ring on the second planet.
  • Now you should be low on resources, so let’s take the “Resources Bonus” camp with the “Rebel Cargo” in it.

It will give you 200 cubes once defeated.

  • You should be able to build a Military Ring on your Mother-Planet
  • Go to the lane to defend your tower, and use your Mother-Planet ability when you can.

Economy+Military gives you the “War Effort” ability, which spawns 3 more fighters.

  • Now you have a strong Economy, and a strong early game lane. You may be able to take the first war tower.
  • Have fun 🙂

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